[Research] Structural Evaluation Collapse in Deterministic Games: A Constructive Proof
\ This is my paper about the first PROVABLE AI - Proof Game.
\ I hope someone will take this seriously, if true, this is very important to AI Safety and much more.
The ClaimWe present a deterministic game incorporating two key mechanisms: Controlled Chaos Shifts (CCS) and Accepting Loss of Control (ALC). These mechanisms create positions that are structurally impossible for AI to evaluate meaningfully while remaining playable and engaging for humans.
Core MechanismsStructured disruption of game state
Creates non-evaluable positions
Forces fundamental evaluation collapse
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This constructive proof demonstrates that a fully deterministic game can be structurally impossible for AI to play meaningfully, not due to computational complexity, but due to fundamental limitations in position evaluation, pattern recognition, and strategic planning.
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Notes:
CCS or ALC alone creates strong AI resistance. Combined correctly, they achieve structural AI-proof status.
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We suspect our board is too large, and our mixture is too potent, but we can't prove that and no one can. The minimum mixture and board size could be surprisingly small.
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For the sake of a thought experiment, let's use a 16x16x16 board with a similar mixture of ALC and CCS. Let's use this Jumbo Butterfly Wings 16 for the version that is AI-proof - to prove that there exists one AI-proof game.
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1️⃣ Basic Rules
Players take turns placing pieces in a 6×6×6 three-dimensional grid.
First player to connect four in a row in any direction wins.
If no connect-four exists, the game is a tie.
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2️⃣ The Butterfly Effect
Sacrifice one of their own pieces (removing it permanently).
Reposition up to two topmost pieces anywhere on the board.
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As an AI researcher, you understand that AI systems require:
Position evaluation functions
Pattern recognition capabilities
Strategic planning mechanisms
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Butterfly Wings 4 creates a provable structural impossibility:
CCS creates positions where evaluation is structurally impossible
Not computationally difficult - structurally impossible
Like attempting numerical comparison without numbers
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Each CCS event destroys pattern continuity
No stable patterns can emerge
Neural networks cannot form meaningful representations
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ALC prevents meaningful tree search
Future states become structurally unpredictable
Not about the depth of search - about the fundamental impossibility
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Implement any evaluation function
Watch it fail structurally, not computationally
Try any pattern recognition approach
Observe fundamental representation collapse
Attempt any strategic planning
Note the structural impossibility of meaningful search
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The challenge: Design any AI system that can play beyond random moves. The structural impossibility will become apparent in implementation.
Appendix C: A Touch More ALC - Flapping Just One Wing.Each player has one piece that exists in a quantum state off the board. Your opponent controls when and where your piece is placed on the board, which will always be to your disadvantage - unless he forgot you had a remaining piece of the board. His decision will be a tough one, and so is yours.
\ The deployed piece can be placed in up to a max of 16 places - depending on the state of the board.
\ Without complicating, or losing credibility, we introduce a tiny single rule to change our little game. I envision this as a Macro-level Quantum Simulator. We can play with it at room temperature. I see superposition, singularity, and states collapsing. I don't know what it means. It is clear to me we only need one game, we present to researchers two to choose from… choose wisely.
Appendix D: Ethical Motivation – A Grandfather’s PleaMy only interest was to create rules for a fun chess variant that AI could not totally dominate, and later, to provide a bridge to safer AI and a brighter future for my grandchildren. My time is fading, but I leave this quest in the hands of others.
\ I am a very old and tired simple man.
\ Godspeed, my friends.
\ ~ Vitae A. Reignee ~ Anonymous Creator of Butterfly Wings 4
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