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Algorithm 8’s Approach to Countering the Highest Average Payoff Opponent

DATE POSTED:January 24, 2025

:::info Authors:

(1) Avrim Blum, Toyota Technological Institute at Chicago, IL, USA;

(2) Melissa Dutz, Toyota Technological Institute at Chicago, IL, USA.

:::

Table of Links

Abstract and 1 Introduction

2 Setting and 2.1 Models of behaviorally-biased opponents

3 Preliminaries and Intuition

4.1 Myopic Best Responder and 4.2 Gambler’s Fallacy Opponent

4.3 Win-Stay, Lose-Shift Opponent

4.4 Follow-the-Leader Opponent and 4.5 Highest Average Payoff Opponent

5 Generalizing

5.1 Other Behaviorally-Biased Strategies

5.2 Exploiting an Unknown Strategy from a Known Set of Strategies

6 Future Work and References

A Appendix

A.1 Win-Stay Lose-Shift Variant: Tie-Stay

A.2 Follow-the-Leader Variant: Limited History

A.3 Ellipsoid Mistake Bounds

A.4 Highest Average Payoff Opponent

A.4 Highest Average Payoff Opponent

We assume the opponent initializes each action with an average payoff of 0.

\ For this opponent, our high-level strategy will be to learn a best response to each action, and then use the well-known ellipsoid algorithm to predict the opponent’s actions while playing best responses to the predicted actions.

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\ The round preceding such a switch must have been a loss for the opponent: its net payoff must have gone down during that round for the average payoff to go from non-negative to negative. We showed that the opponent will proceed through each of the n actions in order when it switches during phase 1, so as long as we can reliably force the opponent to switch actions, we correctly record a best response to each of the first n − 1 actions in phase 1.

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:::info This paper is available on arxiv under CC BY 4.0 DEED license.

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